Creating several distinct levels that all adhered to very modern-to-futuristic design was an interesting challenge. Since this was to all be procedural I needed a set of parameters for the devs to understand and be able to duplicate.
Creating several distinct levels that all adhered to very modern-to-futuristic design was an interesting challenge. Since this was to all be procedural I needed a set of parameters for the devs to understand and be able to duplicate.