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Project Gemini - Props & Weapons

Amazon Game Studios

The challenge with Industrial Age sci-fi weaponry was to not go too sci-fi. That can be kind of a moving target as we searched for just the right balance.

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

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Other Areas of this Project

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

Project Gemini

Concept - Bluesky
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

Project Gemini

Concept - Transports

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About Me

Shane White

Shane Patrick White

I like making worlds and the beings that populate them.

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Concept Storyboard Video

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Bluesky Characters Commercials Environments Film Key Art Props & Weapons Storyboard Commercials Storyboard Film Storyboard Video Games Trailers Transports Tutorials Video Games
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