Living Classics -

I was initially hired to work for five months on this mobile game. At some point as the team fully rampedĀ  and the pipeline was established I took up Art Directing it about halfway through to the end. Easily one of the most fun projects I’ve worked with a very talented group of people.

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

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"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

Living Classics

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"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

Living Classics

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