The Unmaking -

Moving fast to get the feel of a game idea is essential that way the early advocates can get behind any asks you have or resources you need. Of course, while churning and burning, it’d be nice to settle on one image and just massage it.

Other Areas of this Project

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "props" "weapons" "key art"

The Unmaking

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"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

The Unmaking

-
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

The Unmaking

-
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

The Unmaking

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Siege Wall

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