Quasar -

Creating several distinct levels that all adhered to very modern-to-futuristic design was an interesting challenge. Since this was to all be procedural I needed a set of parameters for the devs to understand and be able to duplicate.

Other Areas of this Project

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props" "vis dev" "art direction"

Quasar

-
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props" "vis dev" "art direction"

Quasar

-
"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props" "vis dev" "art direction"

Quasar

-