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I think the idea behind Mercury is that you teamed up with aliens to defend both your towers from a common enemy. There again, it’s hard to keep track of it all.

Other Areas of this Project

"shane white" "studiowhite" "video game" "concept art" "bluesky" "characters" "environment" "blue sky" "interface" "cover" "weapons" "props"

m e r c u r y

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