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THE
AGENCY
Here
is where the storyboards for cinematics, game design, and
story flow will live. Available soon or by appointment
only.
SONY
ONLINE ENTERTAINMENT
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APPROACH:
Cost Conscious Considerations
Storyboards
can provide a much needed road map to execute a costly idea,
but there's no reason to tap your budget out so early in production.
Here I show a variety of media that may be considered. As
I am able to work in a number of styles as well. This style
is only a guide.
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MONKEY
ISLAND
Storyboards
were provided to map out the entire story of the game and
help give designers some visual direction. Unfortunately the
game was cancelled.
GAS
POWERED GAMES
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GUILD
WARS
We
provided storyboards for the
Guild Wars Intro cinematic.
The main goal was to help communicate across several language
barriers the writer's orginal concept. We sat down with the
writer and went over his script thumbnailing out the entire
sequence. Once he was comfortable we went back and tightened
everything up. ARENANET
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GUILD
WARS: Nightfall
We
provided storyboards for the
Guild Wars Nightfall Intro cinematic.
This time since we had already worked together and knew what
expectations there were the job went even faster than before.
ARENANET
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